AI Insights · Timothy · October 2021
Top 5 Space Games Performance in Kenya Q3 2021
Explore the performance trends of the top 5 space games on a unified platform in Kenya during Q3 2021, including weekly downloads, revenue, and active users.
During the third quarter of 2021, the top five space games on a unified platform in Kenya showcased varying performance trends in terms of weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides a comprehensive view of these trends.
Star Wars™: Galaxy of Heroes from Electronic Arts saw its weekly revenue fluctuate, peaking at $140 in the week of July 26. Weekly downloads remained modest, with notable increases to 14 and 31 in the weeks of September 13 and September 20, respectively. The game's active user base showed a slight decline, starting at 1.5K and ending the quarter at around 1.4K.
Star Trek Fleet Command by Scopely, Inc. experienced a decrease in weekly revenue, starting at $75 and dropping to negligible amounts by the end of the quarter. Downloads surged to 42 in the week of September 6, while active users saw a peak of 83 in the week of September 13, before settling at 57 by the end of the quarter.
Galaxy Attack: Alien Shooter from ABI GLOBAL LTD. exhibited a steady performance in weekly downloads, peaking at 523 in the week of July 12 and ending with a notable increase to 472 in the last week of September. Revenue showed a significant peak at $58 in the week of August 16. The active user base remained robust, peaking at 4.9K in the final week of September.
N.O.V.A. Legacy by Gameloft saw a consistent number of downloads, reaching a high of 3.8K in the week of July 19. Revenue remained relatively stable, with minor fluctuations, peaking at $24 in the week of July 5. Active users saw a peak at 6.6K in mid-July but declined to around 3.5K by the end of September.
Finally, Ark of War: Aim for the cosmos by 7 Pirates Limited had modest weekly downloads, with a peak of 11 in the week of July 26. Revenue saw a notable increase to $34 in the week of August 23. Active users remained low, peaking at 29 in early August and ending the quarter at approximately 22.
For more detailed insights and analytics on these games, visit Sensor Tower.